@kaler

Parveen Kaler | Director of Development | Tingle.com

Category: Business

Teaching iPhone Game Design at BCIT

I will be teaching an iPhone Game Design course at BCIT this fall.  The class starts on September 13th.  I’m told there are still a few spots available. Here is the course description: This course focuses on developing games for the Apple iPhone and iPod Touch. Emphasis will be placed on issues that are unique [...]

Fixing iPhone Application Provisioning Errors

If you are an certified iPhone developer, then you have probably been frustrated at some point by the Fucking NDA. You’ve probably come across the 0xE8000001 error when trying to sign code and provision a device.  That last sentence probably doesn’t make any sense to you if you are not a registered developer.  I Tweeted about [...]

Vancouver VC Forum #5

I presented for a group of investors at the VC Forum last Thursday. It was my first time pitching Smartful Studios to investors. There was an additional challenge as I did not know ahead of time who in particular I would be pitching to. I’ve pitched to developers many times. I think I tell a [...]

DemoCampVancouver06 – iPhone Development for Independent Developers

DemoCampVancouver06 started with a moderated panel. Boris Mann moderated the panel with Dustin Sacks of SillySoft Games, Jamie Cheng of Klei Entertainment, and myself taking part. Definition of Terms The panel started with an introduction to terms such as independent game development and casual gaming. I don’t have a good definition for indie games. I [...]

GDC 2008: Entrepeneurship: From Zero To Pandemic

Jamie’s recent blog post reminded me that I never got around to posting my notes from Josh Resnick’s talk on entrepreneurship. Jamie pointed to a great interview over at GameIndustry.biz. Friday was the last day of GDC. I was planning on going to David Jaffe’s keynote in the morning. However, Jaffe was a no-show. Lucky [...]

GDC 2008: Spreading Your Message As An Indie Developer

Introversion Software considers themselves The Last of the Bedroom Programmers. They are company of 8 full-time employees based out of the UK. They have made the games Uplink, Darwinia, and Defcon. Victoria Arundel, their Marketing & PR person, did a talk about how Introversion goes about creating buzz about their company and their products. Introversion [...]