Archive for the ‘Games’ Category

Meaningful Games

Thursday, July 24th, 2008 Posted in Books, Games, Life | 1 Comment »

I am often asked what I mean when I use the term meaningful with regards to games. Most people consider games a distraction or a chance to turn their brains off at the end of the day. The word game ...

Gamer vs. Audience

Thursday, April 17th, 2008 Posted in Games | 2 Comments »

I don't like the term gamer. It is a limited viewpoint of how a game is actually experienced. When I was young, the game console was usually connected to the second TV in the basement. I played Doom or ...

DemoCampVancouver06 - iPhone Development for Independent Developers

Tuesday, April 15th, 2008 Posted in Business, Games, Programming, Vancouver, Work | No Comments »

DemoCampVancouver06 started with a moderated panel. Boris Mann moderated the panel with Dustin Sacks of SillySoft Games, Jamie Cheng of Klei Entertainment, and myself taking part. Definition of Terms The panel started with an introduction to terms such as independent game ...

March Recap

Tuesday, April 1st, 2008 Posted in Exercise, Games, Life, Programming, Recap, Site, Vancouver, Work | No Comments »

March was a good month in terms of blogging. I was able to crank out 7 blog posts in March including a post with video. Look for more media rich content in the future. I'll continue to ...

GDC 2008: Entrepeneurship: From Zero To Pandemic

Thursday, March 20th, 2008 Posted in Business, Games, Work | No Comments »

Jamie's recent blog post reminded me that I never got around to posting my notes from Josh Resnick's talk on entrepreneurship. Jamie pointed to a great interview over at GameIndustry.biz. Friday was the last day of GDC. I was ...

DemoCampVancouver06: Gaming Edition

Wednesday, March 19th, 2008 Posted in Games, Programming, Vancouver | 2 Comments »

DemoCamp is an adhoc conference where anyone can pitch an idea for a presentation. The goal is to pitch your idea or demo and get solid, constructive feedback. DemoCamp attracts a diversity of people and as a result ...

iPhone App Store Revenue Split

Saturday, March 8th, 2008 Posted in Games, Mac OS X, Work | No Comments »

Last week Apple released a BETA version of the iPhone Software Development Kit. They also announced the iPhone Apps Store. Users will be able to download applications through iTunes on their Mac or PC. Applications can also ...

GDC 2008 : N+ Postmortem

Thursday, February 21st, 2008 Posted in Games, Work | No Comments »

N+ is a game that game out on XBox Live Arcade this weekend. The orginal game, N, was developed by Metanet Software. Slick Entertainment took this game and ported it to XBLA. One of the cofounders of ...

GDC 2008: PixelJunk Series Postmortem

Wednesday, February 20th, 2008 Posted in Games, Work | No Comments »

Dylan Cuthbert of Q-Games did a postmortem on the first two games in the PixelJunk series.  He previously worked at Sony on the Ape Escape series out of the Japan studio. There are a number of common themes that are consistent ...

GDC 2008: Spreading Your Message As An Indie Developer

Tuesday, February 19th, 2008 Posted in Games | No Comments »

Introversion Software considers themselves The Last of the Bedroom Programmers. They are company of 8 full-time employees based out of the UK. They have made the games Uplink, Darwinia, and Defcon. Victoria Arundel, their Marketing & PR person, did ...