Archive for the ‘Programming’ Category

Fixing iPhone Application Provisioning Errors

Friday, August 8th, 2008 Posted in Business, Mac OS X, Programming, Work, iphone | No Comments »

If you are an certified iPhone developer, then you have probably been frustrated at some point by the Fucking NDA. You've probably come across the 0xE8000001 error when trying to sign code and provision a device.  That last sentence probably doesn't make ...

DemoCampVancouver06 - iPhone Development for Independent Developers

Tuesday, April 15th, 2008 Posted in Business, Games, Programming, Vancouver, Work | No Comments »

DemoCampVancouver06 started with a moderated panel. Boris Mann moderated the panel with Dustin Sacks of SillySoft Games, Jamie Cheng of Klei Entertainment, and myself taking part. Definition of Terms The panel started with an introduction to terms such as independent game ...

March Recap

Tuesday, April 1st, 2008 Posted in Exercise, Games, Life, Programming, Recap, Site, Vancouver, Work | No Comments »

March was a good month in terms of blogging. I was able to crank out 7 blog posts in March including a post with video. Look for more media rich content in the future. I'll continue to ...

DemoCampVancouver06: Gaming Edition

Wednesday, March 19th, 2008 Posted in Games, Programming, Vancouver | 2 Comments »

DemoCamp is an adhoc conference where anyone can pitch an idea for a presentation. The goal is to pitch your idea or demo and get solid, constructive feedback. DemoCamp attracts a diversity of people and as a result ...

Best Practices for Managing Drag in Game Development

Friday, February 1st, 2008 Posted in Games, Programming, Work | 2 Comments »

Jamie Fristrom recently wrote about the concepts of velocity and drag on his blog. (Part 1, Part 2, Part 2.5, Part 3) Velocity, in terms of software development, is the rate that a team can pump out features. Take all ...

Steve Jobs, Calligraphy, Fonts, and Beauty

Monday, October 8th, 2007 Posted in Gadgets, Life, Mac OS X, Programming | No Comments »

D1R-jKKp3NA It's been about a month since I purchased my MacBook Pro. I can say without a doubt that, Windows is dead to me. The developer in me loves the fact that it is built on top of UNIX. All ...

Installing Lisp on my MacBook Pro

Friday, October 5th, 2007 Posted in Emacs, Lisp, Mac OS X, Programming | 3 Comments »

These instructions are based on this blog post over here. Those instructions are from 2005, there was a little bit of extra work to get it working on my MacBook Pro. OpenMCL You need to download the latest version of OpenMCL. ...

Demo Camp Vancouver 03

Friday, October 5th, 2007 Posted in Games, Programming, Vancouver | 5 Comments »

So, there is thing called the Internet. And there is thing called the Web and there like up to version 2.0 and stuff. And people get together and talk about it. There is a huge difference between the web ...

FogBugz World Tour: Followup

Friday, September 7th, 2007 Posted in Programming, Work | No Comments »

Joel Spolsky just posted his writeup from Seattle. Joel talked about the three different phases of software development in Vancouver as well. He calls these three phases Design, Develoment, and Design. Joel is very adamant that his three phases ...

FogBugz World Tour: Vancouver

Thursday, September 6th, 2007 Posted in Programming, Vancouver | 1 Comment »

Scott and myself went to the FogBugz 6.0 World Tour this morning. The purpose of the tour was to introduce FogBugz 6.0 to the world and to discuss the software development process with FogBugz FogBugz was a bug tracking tool ...