Archive for the ‘Work’ Category

Fixing iPhone Application Provisioning Errors

Friday, August 8th, 2008 Posted in Business, Mac OS X, Programming, Work, iphone | No Comments »

If you are an certified iPhone developer, then you have probably been frustrated at some point by the Fucking NDA. You've probably come across the 0xE8000001 error when trying to sign code and provision a device.  That last sentence probably doesn't make ...

Vancouver VC Forum #5

Sunday, May 25th, 2008 Posted in Business, Marketing, Vancouver, Work | 2 Comments »

I presented for a group of investors at the VC Forum last Thursday. It was my first time pitching Smartful Studios to investors. There was an additional challenge as I did not know ahead of time who in ...

DemoCampVancouver06 - iPhone Development for Independent Developers

Tuesday, April 15th, 2008 Posted in Business, Games, Programming, Vancouver, Work | No Comments »

DemoCampVancouver06 started with a moderated panel. Boris Mann moderated the panel with Dustin Sacks of SillySoft Games, Jamie Cheng of Klei Entertainment, and myself taking part. Definition of Terms The panel started with an introduction to terms such as independent game ...

March Recap

Tuesday, April 1st, 2008 Posted in Exercise, Games, Life, Programming, Recap, Site, Vancouver, Work | No Comments »

March was a good month in terms of blogging. I was able to crank out 7 blog posts in March including a post with video. Look for more media rich content in the future. I'll continue to ...

GDC 2008: Entrepeneurship: From Zero To Pandemic

Thursday, March 20th, 2008 Posted in Business, Games, Work | No Comments »

Jamie's recent blog post reminded me that I never got around to posting my notes from Josh Resnick's talk on entrepreneurship. Jamie pointed to a great interview over at GameIndustry.biz. Friday was the last day of GDC. I was ...

Tools For Improving Focus

Monday, March 17th, 2008 Posted in Life, Productivity, Work | 6 Comments »

I recently did a talk for a group of friends on productivity and focusing. I thought that others may also find this talk valuable. I took my notes and put together a Keynote presentation with voice-over. Enjoy. Let ...

iPhone App Store Revenue Split

Saturday, March 8th, 2008 Posted in Games, Mac OS X, Work | No Comments »

Last week Apple released a BETA version of the iPhone Software Development Kit. They also announced the iPhone Apps Store. Users will be able to download applications through iTunes on their Mac or PC. Applications can also ...

February Recap

Tuesday, March 4th, 2008 Posted in Exercise, Life, Recap, Work | 2 Comments »

February was an excellent month! February 1st was my last day at work. I spent the rest of the month getting the business up and running. From incorporation to marketing to accounting there were a lot of things to ...

GDC 2008 : N+ Postmortem

Thursday, February 21st, 2008 Posted in Games, Work | No Comments »

N+ is a game that game out on XBox Live Arcade this weekend. The orginal game, N, was developed by Metanet Software. Slick Entertainment took this game and ported it to XBLA. One of the cofounders of ...

GDC 2008: PixelJunk Series Postmortem

Wednesday, February 20th, 2008 Posted in Games, Work | No Comments »

Dylan Cuthbert of Q-Games did a postmortem on the first two games in the PixelJunk series.  He previously worked at Sony on the Ape Escape series out of the Japan studio. There are a number of common themes that are consistent ...