GDC 2008: Scattershots of Play – The Potential of Indie Games
This was the first session that I went to. It was presented by Kelle Santiago of ThatGameCompany, Jon Mak of Queasy Games, and Pekko Koskinen. ThatGameCompany developed a game called Flow for the Playstation Network. Jon Mak developed Everyday Shooter also for PSN. Both of these games are amazing. Kellee started off the presentation by [...]